@my-swu/simulator-client / TriggerWindowView
Type Alias: TriggerWindowView
TriggerWindowView =
"whenPlayed"|"onAttack"|"whenDefeated"|"whenAttacked"|"whenDamaged"|"whenHealed"|"whenCaptured"|"whenReadies"|"whenAttackEnds"|"whenDealsCombatDamage"|"startOfActionPhase"|"startOfRegroup"|"other"
Defined in: packages/ts-sdk/src/generated/types/common.ts:6300
Condensed public trigger timing for granted abilities.
A deliberate bucket list rather than the full parser window enum: each variant needs localized copy in every client language, so only timings common on grants get their own bucket and the rest collapse to Other.
Example:
ts
import type { TriggerWindowView } from '@my-swu/simulator-client'
const triggerWindowView: TriggerWindowView = "whenPlayed"
console.log(triggerWindowView)