@my-swu/simulator-client / LobbyClosedReason
Type Alias: LobbyClosedReason
LobbyClosedReason =
"hostLeft"|"allPlayersLeft"|"allDisconnected"|"matchmakingClosed"|"relocated"|"pruned"|"completed"|"unknown"
Defined in: packages/ts-sdk/src/generated/types/common.ts:3471
Why a lobby stopped admitting its participants.
Carried by the lobby closed socket message and by [super::LobbySnapshot::closed_reason]. New variants may be added; clients should treat an unknown reason like [LobbyClosedReason::Unknown].
Example:
ts
import type { LobbyClosedReason } from '@my-swu/simulator-client'
const lobbyClosedReason: LobbyClosedReason = "hostLeft"
console.log(lobbyClosedReason)