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@my-swu/simulator-client


@my-swu/simulator-client / commandMessage

Function: commandMessage()

commandMessage(command): ClientMessage

Defined in: packages/ts-sdk/src/messages.ts:79

Wraps one game command into a socket envelope.

Example:

ts
import { 
commandMessage
} from '@my-swu/simulator-client'
// Command messages carry player choices such as pass or attack. const
clientMessage
=
commandMessage
('pass')
console
.
log
(
clientMessage
.
type
)

Parameters

command

Example:

ts
import { 
commandMessage
} from '@my-swu/simulator-client'
// Command messages carry player choices such as pass or attack. const
clientMessage
=
commandMessage
('pass')
console
.
log
(
clientMessage
.
type
)

GameCommand

Returns

ClientMessage

Example

ts
import { commandMessage } from '@my-swu/simulator-client'

const clientMessage = commandMessage('pass')
console.log(clientMessage.type)

See

https://simulator-sdk.my-swu.com/guide/driving-gameplay

Released under the MIT License.