@my-swu/simulator-client / ClientMessage
Type Alias: ClientMessage
ClientMessage = {[
k:string]:unknown;type:"ready"; } | {[k:string]:unknown;payload:GameCommand;type:"command"; } | {[k:string]:unknown;payload:FormatEventCommand;type:"formatEvent"; } | {[k:string]:unknown;type:"syncRequest"; } | {[k:string]:unknown;payload: {[k:string]:unknown;nonce?:string|null; };type:"ping"; }
Defined in: packages/ts-sdk/src/generated/types/client-message.ts:3
Example:
ts
import type { ClientMessage } from '@my-swu/simulator-client'
const readyMessage = { type: 'ready' } satisfies ClientMessage
console.log(readyMessage)