@my-swu/simulator-client / CreateLimitedEventRequest
Interface: CreateLimitedEventRequest
Defined in: packages/ts-sdk/src/generated/types/common.ts:850
Request body for creating one limited event.
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
console.log(createLimitedEventRequest)Properties
draftRounds
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { draftRounds } = createLimitedEventRequest
console.log(draftRounds)draftRounds:
DraftRoundConfig[]
Defined in: packages/ts-sdk/src/generated/types/common.ts:854
Optional chaos-draft round configuration.
kind
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { kind } = createLimitedEventRequest
console.log(kind)kind:
LimitedEventKind
Defined in: packages/ts-sdk/src/generated/types/common.ts:858
Limited event kind to create.
pickTimerEnabled
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { pickTimerEnabled } = createLimitedEventRequest
console.log(pickTimerEnabled)pickTimerEnabled:
boolean
Defined in: packages/ts-sdk/src/generated/types/common.ts:862
Whether the draft uses a per-pick countdown that auto-picks on timeout.
playerCount
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { playerCount } = createLimitedEventRequest
console.log(playerCount)playerCount:
number
Defined in: packages/ts-sdk/src/generated/types/common.ts:866
Number of players expected in this event.
sealedPackCount?
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { sealedPackCount } = createLimitedEventRequest
console.log(sealedPackCount)
optionalsealedPackCount?:number|null
Defined in: packages/ts-sdk/src/generated/types/common.ts:870
Optional sealed-only booster count per player. Defaults to 6.
seed?
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { seed } = createLimitedEventRequest
console.log(seed)
optionalseed?:string|null
Defined in: packages/ts-sdk/src/generated/types/common.ts:874
Optional deterministic seed for generated boosters and draft leaders.
setCode
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { setCode } = createLimitedEventRequest
console.log(setCode)setCode:
string
Defined in: packages/ts-sdk/src/generated/types/common.ts:878
Set code used for booster generation.
timerSettings?
Example:
import type { CreateLimitedEventRequest } from '@my-swu/simulator-client'
const createLimitedEventRequest: CreateLimitedEventRequest = {
kind: 'draft',
setCode: 'SOR',
playerCount: 4,
// Chaos draft only; a plain draft repeats `setCode` for every round.
draftRounds: [],
pickTimerEnabled: false,
seed: '7',
}
const { timerSettings } = createLimitedEventRequest
console.log(timerSettings)
optionaltimerSettings?:LimitedLobbyTimerSettings|null
Defined in: packages/ts-sdk/src/generated/types/common.ts:882
Optional lobby-owned pick and deck-construction schedule.
