@my-swu/simulator-client / undoResponseMessage
Function: undoResponseMessage()
undoResponseMessage(
approve):ClientMessage
Defined in: packages/ts-sdk/src/messages.ts:70
Builds one undoResponse socket message.
Answers the pending undo approval request carried by GameState.pendingUndo. Approving as the last outstanding seat applies the undo; declining cancels it. A response sent by the original requester withdraws the request regardless of approve.
Example:
ts
import { undoResponseMessage } from '@my-swu/simulator-client'
// The opponent answers an undo request with approve or reject.
const clientMessage = undoResponseMessage(true)
console.log(clientMessage.type)Parameters
approve
Example:
ts
import { undoResponseMessage } from '@my-swu/simulator-client'
// The opponent answers an undo request with approve or reject.
const clientMessage = undoResponseMessage(true)
console.log(clientMessage.type)boolean
Returns
Example
ts
import { undoResponseMessage } from '@my-swu/simulator-client'
const clientMessage = undoResponseMessage(true)
console.log(clientMessage.type)